• Robot Rodeo Review

    When teams started each group got together and brainstormed designs for their robots. After many alterations and initial designs teams began prototyping. Everyone had the opportunity to explore and learn about each aspect of robotics as each subgroup was divided and had to work on things outside of their own subgroup. As for new students that were thinking of joining our team were able to explore and find out what they are interested in doing on the team. 

    Much of the prototyping revolved around how to score the game piece. While many teams worked towards a claw, others also tried to create a part that would allow them to score a high beaker in auton. Everyone had their own unique designs for the arm with varying materials that ranged from wood, polycarb, and metal. Once every team had their drive base and “final” designs for their robot they got to work.

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    Members circulated through other teams teaching and helping each other do things that others couldn’t, two of the most common wiring and programming. Students in business were able to learn how to use multiple machines in the shop and assemble parts of the robot along with programming and new students. Everyone had the opportunity to learn and work hands on with the robot no matter what their experience in the subject is.

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    With 3D printed parts claw prototyping started and many designs were circulated as some were too complicated or just didn’t work. With a tight schedule students also started to build off of their drivebases to make an arm, some took longer to build while others were quick but a bit unstable each team tackled the issues that their designs presented. As parts were being laser cutted and others 3D printed, teams started to assemble their claws after their prototypes. For some teams attaching the claw to the arm was a challenge but they continued to problem solve and find new ways whether that was screwing in the part or creating a new one as a connection. 

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    The Robot Rodeo was getting closer and closer as designs were being finalized teams rushed in the last three meeting teams were rushing to tweak and fix last minute programming and parts or even trying to get a whole arm working as the matches started.

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    The Robot Rodeo has come and gone. Our teams did an amazing job competing and cooperating with each other and working with other teams to help everyone learn new skills that they can use moving forward into the year. The competition was full of great matches and problem solving between rounds. As the Rodeo ended and awards were handed out each and every team did an amazing job accomplishing the goals that they set for the robot and themselves. 

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  • 2024 Round Rock Robot Rodeo

    This past weekend, our team arrived at McNeil High School just down the road from our shop for our final off-season competition, Round Rock Robot Rodeo or RRRR. We ended up walking away as Event Finalists, but we have so many stories that I would like to share with you all!

    RRRR Finalist Student Photo

    With a team of 10 student and had 7 mentors, the students were free to fail and fail again in the name of learning. We selected our driver/operating paring consisting of Junior Shelby and Junior Jared alternating between the two roles, Junior Jay reclaimed her role as Human Player and Senior Jackson rounded out the drive team as the Technician. The main changes here were the three different coaches are students had to guide them. Mentors Alex and Pam switched off frequently, while Senior Jack stepped in for a few rounds on Saturday!

    Photo Credit

    Round Rock Robot Rodeo was a unique experience for a number of reasons I’d like to highlight!

    • The ROUND ROCK: A record that was placed in the middle of the field and allowed another PARK spot for robots in the middle of the field. This was such a fun addition to the matches, watching the robots fight over the spot over the record. This was used in the practice matches and up until Qualification Match 3.
      • To continue with the theme, a record was signed by all the volunteers and was presented to the Volunteer of the Year Award Recipient.
    • Protectors of the Field: A plushie Shark was given to the top 6 teams who did the least amount of damage, or prevented damage to the field during the event.
      • 5788 Eagle Spec Ops
      • 6357 The Spring Konstant
      • 9054 Johnson City Joules
      • 9981 Lady Cans 2
      • 9999 LASA 2
      • 5414 Pearadox
    • 2vs2: Only 18 teams signed up for RRRR and made it over to the event. To allow all the teams a fair match schedule and a regular length event, the matches were played in alliances of 2 teams each. This decision made for a great change, as teams needed to prioritize an offensive strategy. This made for a great viewing experience, as every team truly got to play the game to the best of their abilities!
    • Round Robin: Due to the small number of teams, a normal tournament bracket would be difficult to do, so the decision was made to play a round-robin style playoffs with 6 alliances of 3 teams each. This meant every team was picked to play, which helped emphasize the fun aspect of off-season competitions.

    We spent the past few weeks, after TRI building a 4-note-autonoumous path that would shoot while moving, utilizing Lowrider full capacity! Any chance we had, we ran our path to secure a great start to our matches. In 70% of our matches, we secured the Melody Ranking Point, by scoring more notes than the required threshold, 14 for 2v2 and 18 for 3v3. This was a major accomplish for the programmers, especially Jackson who led the creation of the path

    Drive Team Discussing prior to the next match!
    Drive Team talking strategy with 418!

    When Alliance Selection came around, the Alliance 5 captain, 418 Purple Haze from LASA, offered us the first spot on their alliance along with 5417 Eagle Robotics. We lost our first two matches against Alliances 2 and 1, but won the other 3!

    Taken during the Round Rock Robot Rodeo event at McNeil High School, Round Rock, Texas on Sunday, August 4th, 2024. Photo by Dave Wilson.
  • 2024 Texas Robot Invitational

    I know it’s been a while since we posted but WE. ARE. BACK. 

    Two weeks ago, our team moseyed down to Houston, TX for our first off-season competition, Texas Robot Invitational or TRI. Although we did not perform great, we did get a bunch of fun experiences that I would like to share with you all!

    TRI Student Photo – Silly Edition

    First things first: we were a MUCH smaller group of 9 students than our 50 person team. We only had 3 mentors, so this event pushed our students to their full potential! This small-but-mighty group was able to rotate through 3 groups of driver/operator pairing, alternating between drive team and pit-crew.

    • Junior Shelby and Freshman Ainesh,
    • Freshman Arjun and Freshman Vishnu,
    • Junior Jared as a human player (even scoring 2 of 3 high notes in a single match!), and
    • Senior Jackson rounded out the drive team with his first experience as the Technician, giving us our first 4-piece scoring in autonomous!
    One of our drive team members Ainesh earned his rightful title with the consumption of a Monster Energy Drink during matches.

    We had a solid run of 5 matches, but Lowrider started testing our limit immediately after. To summarize some of our troubles:

    • During our 6th Qualification Match, our drivers-in-training had pressed the climber buttons out of order, making the ratchets holding the arms in place make a clack-clack sound which got us disabled after most of the people near the field started to panic because of the sound. No Biggie!
    • During the 7th Match, our Operator Quinn might have accidentally pressed the E-stop instead of the A-stop during auton disabling us for the entire match. No Problemo!
    • During a match, we shattered one of our rollers, so a full replacement was needed. Of course this mechanical swap led to a programming fix, but the programming fix worked too well! The original position wasn’t zeroed properly, so when we re-zeroed the robot, it tweaked our autonomous offset. Nothing we can’t solve!
    Behind the Glass of our Drive Team

    When Alliance Selection came around, many of us didn’t expect to be a first pick, or even picked. We wanted to focus on training during this event, so we weren’t aiming to be competitive. The Alliance 7 captain, 8808 Tech Pirates, was gracious enough to offer us the first spot on their alliance along with 324 Chips and 4639 The RoboSpartans. We did the best we could, and although we were eliminated during Round 2, we don’t regret a thing!

    Alliance 7 Photo

    We love participating in our off-season specialty competitions, so at TRI we had All-Girls Drive. During All-Girls Drive, we selected Driver Shelby, Operator Quinn, and Human Player Lydia to be our drive team. Simply put, THEY WRANGLED THOSE ROBOTS UP! Our Girls won three out of four matches, but sadly were beat before the Finals Matches. 

    All-Girls Drive Driveteams

    Regardless, we all had a blast! We got to teach our newer students that competition is not about victory or rivalry, but about having fun.

  • What a Haas-some Machine!

    A while back, we were in search of a CnC machine (Computer Numerical Control machine) that is used for metal and other various materials.

    Before the machine, we didn’t have a very efficient way to make parts for our robots in our own shop. This resulted in us finding very inventive ways to make parts: we’d get crafty, we’d lean on sponsors (like IMP), and occasionally our robot friends would make or cut parts for us (thanks, y’all)! Integrated Metal Products (IMP) knew that we were looking for a machine when they were buying their own, and very generously helped us find and purchase one for our shop! We settled on a HAAS VF-0E  CnC vertical milling machine, an older model with some charm to it.

    https://youtu.be/DDmtAg-z5b0

     As expected, when the HAAS first arrived it was in need of some TLC. We set it up & were ready to start making some parts but it was unresponsive, so we did some troubleshooting and found a few main things that may have been causing the machine to misbehave. First, several wires had come loose during transport; this was the easy fix. Next, the HAAS needed a replacement on its quick exhaust valve, as the old one was leaking and wouldn’t hold the correct pressure. With our older model, we knew it would be difficult to find a valve that would fit our machine.  Finally, the machine needed an intensive cleaning. It took a few weeks and a lot of elbow grease to find the main issues with the machine, but after we located them, we got to work. Many updates, tweaks, and tests later, it was finally working properly!

    Us getting ready to cut this piece of material with the CnC machine

    It was also finally ready for tooling! We then made it to a key milestone: it produced its first chips. The HAAS modifies a workpiece through the removal of a material. The material that is being extracted is a chip. With this accomplished, we were able to finally say that we could begin to use the machine without any long-term issues ahead.

    After many weeks of trying to get this machine to work properly, we didn’t give up, and now everything on the HAAS is completely operational! We’re looking forward to using this machine to make many parts, especially considering the new HAAS speeds up our iterating time (because we can test a part, make changes to the design, or cut a new one).

    https://youtu.be/uHWVB93Kmbc
    A celebratory, custom block we made that allowed us to make the gearbox parts, plus a falcon mount (to praise the machine working)!

    Lastly, we would like to again thank IMP for alerting us about the machine and helping us purchase it at a price we could afford! 

  • 🤠New Howdy Bots Shop🤠

    After 4 seasons of being stuck in a tiny garage, the Howdy Bots NEEDED to get more space. Our original limit was 10-15 students, but then we somehow hit 19 students! We then decided to freeze recruiting until we’d gotten more room, because there was simply not enough space to get work done.

    However, looking for a shop was tough. It took some time to find one that fit our needs… we can be rather picky, and toured 50 different locations. After months of looking and hoping, we finally found a space that was perfect for our team! It has enough room to fit a field, a mezzanine for storage, enough parking spaces, bathrooms, an office space, and is within our budget! As of April of 2020, it’s officially leased to ATX Robotics!

    But we needed to clean it up first. Everything was dusty, grimy, and filled with cobwebs. 

    The warehouse came with an additional bonus of an ugly and shabby storage building that was waiting to fall down and needed to go, so we removed it immediately. And then we cleaned everything up! Next it was time to pack up and leave our mentor’s garage for good!

    https://www.youtube.com/watch?v=iioTaj5O7gY&feature=youtu.be

    Once the mentor’s garage was cleared out of all Howdy Bot items and put into numerous storage boxes, we could start moving everything into the warehouse! A line of clutter from the garage and scatterings of tools, parts, and machines. After a few weeks of sorting, we had the shop in usable condition. It wasn’t perfect by any means and we still have a lot of work to do, but we finally have a designated functional shop.

    All our stuff moved into the new space!

    Howdy Bot Headquarters 2.0 will be able to hold 30-40 students comfortably, allowing us to expand as a team when the time comes, and recruit as many local students as are interested.

    Now that we have a new shop we have plenty of room to dedicate spaces to certain uses, like our Field area! We can finally keep a quarter field up at all times to practice or test the robot on, soon we will get more carpet to expand to half a field!

    When we were back in our head mentors’ garage finding space to drive the robot could sometimes be a big challenge, especially if it was raining and we all had to stay in the garage. Our field area is in the corner by our CNC machine and mechanical area.

    Check out our new-to-us CNC machine.

    One of the perks of having your own space is having the room for better equipment, like having our own CNC machine. The CNC will allow us to do more machining in less time, previously requiring the back breaking work of a manual saw. Its current home is sitting in the far left corner of the shop, giving it enough room and keeping the noise to a minimum. A custom table that one of our mentors built holds the CNC and all the tools needed to use it. Across from this is a desk with a computer for programming the CNC’s function. 

    Adjacent to the CNC machine is our mechanical area, home to our parts, tools, machines, and anything and everything exciting. This includes our chop saw, table saw, belt sander, drill press, pneumatic tools, hand drills, part bins, and much more.

    Where the mechanical magic happens!

    Next our mechanical area is programming, which overlooks the field, making it faster and easier for them to test newly finished code. Previously, our coding had to be tested on an uneven driveway or living floor, so a large flat area is like heaven to the programming subteam. This is also where most of our computers live, so it shares space with our CAD subteam. The CAD area holds our two most powerful computers, so that Solidworks can be run fast and efficiently.

    Our Marketing/Communications table is the safest area of the shop, and closest to snacks. It’s one of the only locations in which eye protection is not required, besides the office of our Head Mentor and Team Administrator. The office also holds our server bank and 3D printer.

    Programming/ Computer Area
    Marketing’s Cozy Corner!

    The best part of moving out was seeing our Team Admin’s reaction to parking her car in her garage for the first time in FOUR years!

  • How We’re Handling COVID-19

    Build season was long and arduous, but by the end we had a competition-ready robot to take to Week 1 in Greenville, TX. We were fortunate to be one of the few teams who competed that first week as we had no idea things were going to change so quickly. As we arrived home from the Greenville competition, marketing was preparing to do a recap blog post & video. Mechanical and programming teams were fine-tuning the robot to make sure it was ready for the next competition. Then we heard about competitions up north cancelling due to COVID-19, but we weren’t sure yet if it was going to affect us. We all wondered if Worlds was going to happen and how many weeks of competition we’d be able to compete in. By the eve of Week 3 everything had shut down completely, including our upcoming competitions. We took some time to rest after an exhausting season while continuing to check in with what was happening around the world with the pandemic.

    During mid-April, we began to meet twice a week to regroup. We wanted to figure out what was next, and what technology would best serve our team. This was all new and difficult for us since we were used to meeting in person; sharing ideas with each other virtually just isn’t the same. Although, it gave us a chance to try new technology, and we tried several different platforms including Slack, Microsoft Teams, and Zoom calls over the coming weeks. Soon after, we had a virtual end of season party on April 25th to officially cap off our season. It was great to be together, celebrate and play some online games! We then pivoted into the off-season continuing to meet on Zoom for the larger meetings and Slack for the smaller group calls. We decided to focus on the Telethon, various off-season projects, and designing our training curriculum – the Howdy Bot spurs. 

    Presently, we’ve been doing an agenda at the beginning of each meeting. During meetings and in our free time, students complete & work on special projects like the Howdy-Thon. I asked a few students what they thought of virtual collaboration after having participated in a few months of it, and they observed that it was difficult in many ways. At home, there are many distractions that will drain one’s motivation from its core.  Not only that, there are mechanical tasks that require close vicinity or coordination between people that is very difficult to do virtually. While there are many challenges, we’ve been working through it the best we can. We are very happy to announce that we are working on pulling off our third annual Howdy-Thon! We are currently writing, filming and editing telethon videos to present to you soon! Clear your calendar and Save-The-Date: Saturday, November 14! As it is a live- streamed event, it can still happen with all of us being separated. Stay safe and we hope to see you there!

  • Brand New Howdy Bots HQ!

    Howdy Bots is pleased to announce: After a lot of searching, hoping, fundraising, and hard work, Howdy Bots has a new home!! Look at those beautiful 4000 square feet of robot freedom!

    Not only can we have permanent areas for manufacturing, programming, CAD, and marketing, but we can also leave a 3/4 field set-up at all times for testing and drive practice. We even have an office with ample mezzanine storage on top, and—count them, not one, but two, I say, two restrooms!

    Gyp approved!

    As anyone who has visited the Howdy Bots over the last four years can attest, things have been getting a bit cramped. We’re up to 19 students and 10 mentors now, and before our season was sadly cut short by COVID-19, we were meeting 29+ hours a week in our head coach’s home (goodbye, sofa!).

    Team meetings, CADing, and programming all happened in this living room.

    When it was cold and rainy outside, the garage door stayed down, and we couldn’t spill out into the driveway. Finding a place to drive the robot was always a challenge!

    But those days are over! We still have some settling in to do, and we’re looking forward to having the Howdy Bots back in session. Thank you to all of our supporters! We couldn’t have done this without you. We can’t wait to have all our robot friends over to play!

  • 2020 Change of Plans

    Howdy everyone! As you may have heard, the rest of the 2020 “Infinite” Recharge season has been cancelled due to circulating virus. This is a big disappointment to all of FRC, but we are thankful that FIRST wants to protect its students and mentors from contracting sickness. 

    When the team found this out, we were initially upset and saddened, but immediately began to regroup and plan our next steps. We decided to reach our current goals for the 2020 robot, then move to off-season training and fundraising. We’ll still be bringing 110% to the off-season competitions that arise, but for now, we’re focusing on staying healthy and clean, and bringing our Infinite Recharge robot to desired completion.

  • Greenville District Competition Recap

    We just finished our first competition of the 2020 Infinite Recharge season… What a rollercoaster!

    We were thrilled to win the Entrepreneurship Award! Our marketing team has been working hard to rewrite the business plan and make sure it meets our standards, and that effort paid off in this event.

    Also in marketing land, we got our trailer wrapped by CarWrapCity. It looks so good! We’re excited to have our event exterior match our proud Howdy Bot interior.

    Due to a close loss in our last qual match, we weren’t an alliance captain, but were very excited and honored to be selected by 5417 Eagle Robotics with 7534 Dragonflies. These teams were great to work with, and together, we made it to finals!

    Unfortunately, when it came time to play in the finals, our shooter had shot all it could possibly shoot and refused to shoot anymore. We opted for a different strategy in this round, and thankfully our driver loves to play defense! Our 2019 robot, Outlaw, wasn’t built for defense, so our drive team was more than happy to put the shiny new 2020 model, Quickdraw, to the test.

    As for the game, our main strategy focus was shooting power cells into the high and inner goals. One of the feature we were most excited to see in action was our 6-ball auto. Our programmers prioritized having clear and organized code this year, due to their student population increasing. Great joy was brought by their code executing nearly flawlessly.

    Our alliance put up a good fight, but the awesome 1st seed earned the win. 2714 BBQ, 2468 Appreciate, and 6646 Belton Robotics! Great game, y’all! 

    Our next event is the Austin District event, at Vandergriff High School on March 20-21. Come to the competition or watch the official livestream to see how we improve!

  • Infinite Recharge Week Six

    Week six is now complete, and the end is nigh…

    Our marketing subteam is still working hard to design 2020 graphics, care for sponsors, assemble a rockin’ competition pit, and much more. This year, our theme is the Asteroid Response Posse (ARP), an emergency response team to defend the city from the threat of asteroids.

    Every year, we try to go to the maximum with our pit design, and this year is no less. While we will only have one pit banner, it’s our most advanced banner yet. It features three panels, each appearing as components of an emergency response group. The left panel is a news channel with the popular Star Wars characters BB-8 and D-O discussing how the game’s power shields have fallen and FIRST City’s possible doom. The middle panel is a threatening monitor with a live feed and analysis of the asteroid hurtling towards the city. Lastly, the right panel depicts a message board with several flyers and posters, including an old “Wanted” poster cameo of our 2019 robot, Outlaw.

    As for our yearly wood-cut badges, the design is based on the popular Rebel Alliance logo from the Star Wars series. It features our Howdy Bot mascot in the middle, with our team number 6377 above.

    We will also have personalized name tags for each student and mentor again. These will be Howdy Bot brown, with a darker rim, and include each student’s name and subteam. They’ll also depict our specially-designed asteroid logo, which will appear on our foam pit sign. This year, we opted not to cut out and paint the sign, but rather print a vinyl sticker onto foam. This is because our graphic design student has created a more complex sign than last year’s with color gradients and lots of details.

    Our endeavors are limited by the number of marketing students, which is three. However, these students are putting in hours of effort every week to pull off our big ideas. Our marketing mentors are also working hard, and one created an online asteroid game in which the player is a little square spaceship, deflecting and destroying asteroids. Play the game here! (Unfortunately the game is no longer available)